Showing posts with label listener class in java. Show all posts
Showing posts with label listener class in java. Show all posts

13 July 2014

KeyListener example in java

KeyListener Example


/*
*its the first class
*save is as Car.java
/*
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;

public class Car {

static int CARWIDTH = 40;
static int CARLENGTH = 70;
int x = Game.WIDTH/2 - CARWIDTH/2;
int y = Game.HEIGHT - 105;
int dx = 0;
int dy = 0;
private Game game;

public Car(Game game){
this.game = game;
}

public void paint(Graphics2D g2d){
g2d.setColor(Color.blue);
g2d.fillRect(x, y, CARWIDTH, CARLENGTH);
}

public void move(){

if(x+dx > 0 && x+dx < Game.WIDTH-56) x = x+dx;
if(y+dy > 0 && y+dy < Game.HEIGHT-105) y = y+dy;

}

public void keyPressed(KeyEvent e){
if(e.getKeyCode() == KeyEvent.VK_LEFT) dx = -1;
if(e.getKeyCode() == KeyEvent.VK_RIGHT) dx = 1;
if(e.getKeyCode() == KeyEvent.VK_UP) dy = -1;
if(e.getKeyCode() == KeyEvent.VK_DOWN) dy = 1;
}

public void keyReleased(){
dx = 0;
dy = 0;
}

}
//////////////EnD of First Class////////////////

/*
*its the SECOND class
*save is as Game.java
/*


import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;

import javax.swing.JFrame;
import javax.swing.JPanel;

@SuppressWarnings("serial")
public class Game extends JPanel{

static int WIDTH = 500;
static int HEIGHT = 700;
Car car = new Car(this);


public Game(){
addKeyListener(new KeyListener() {

@Override
public void keyTyped(KeyEvent e) {
// TODO Auto-generated method stub

}

@Override
public void keyReleased(KeyEvent e) {
car.keyReleased();

}

@Override
public void keyPressed(KeyEvent e) {
car.keyPressed(e);

}
});
setFocusable(true);
}

private void move(){
car.move();
}

public void paint(Graphics g) {
super.paint(g);
Graphics2D g2d = (Graphics2D)g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
car.paint(g2d);
}



public static void main(String args[]) throws InterruptedException{
Game game = new Game();
JFrame frame = new JFrame("Car Game");
frame.add(game);
frame.getContentPane().setBackground(Color.white);
frame.setSize(WIDTH, HEIGHT);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);


while(true){
game.move();
game.repaint();
Thread.sleep(1);
}
}


}
////////////////////EnD of Second Class////////////////////////////

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